Category Archives: Science

More Matrices (and a site update)

I’ve added a function to determine the trace of a matrix, since even though it doesn’t come up that often, it does come up occasionally, and it only takes about thirty seconds to code. public static double trace(double[,] matrix) { … Continue reading

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C# Physics Library Update

I’ve continued working on the C# code and currently have the ability to do a couple types of approximations/interpolations and find matrix determinants quickly. I think the next thing I’m going to work on is finding the matrix inverses (probably … Continue reading

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Computational Fun

In an effort to learn more C#, entertain myself, and prepare for a future sitting behind a computer doing simulations (assuming I get into graduate school), I started working on a C# library to help out with doing (discrete) numerical … Continue reading

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